![]() ![]() Much of the concept art has a near-monochromatic, 2D style that captures the grim world of a dark fairytale, much like what you might expect from classics in the genre or while reading a picture book. Early in the game’s development, the team experimented with different themes they wanted to explore in the story and style. ( Lost in Random illustration by Alfredo Cáceres)įrom gothic towers to strange and decrepit creatures, Lost in Random has a bit of everything in it. After all, every good fairytale has a bit of darkness in it, and that’s something that was integral for the team at Zoink to capture in Lost in Random. ![]() When we think of our favourite classic tales, there’s always a mix of wonder and terror. ![]() A well-crafted score, the perfectly tuned sound effects, a quirky narrator, and more all go into it, but just as much can be said for finding the right look. In our last blog, we delved deep into what makes a fairytale sound just right. THE ART OF RANDOM A picturesque fairytale. Story Characters Gameplay Overview PC System Requirements Cards System Media News Story Characters Gameplay Overview PC System Requirements Cards System Media News ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |